Not really sure if this can be used for point clouds but does look like an interesting open source project for mesh modeling
Automatical modeling can help to obtain complexe objects in few seconds. But 3D acquisition devices have a lack of precision (noise), and can only produce depth grids from various points of view, usually put together in a non-uniform point cloud. Surface reconstruction and Point-based graphics techniques have been developped to create tools that fit these constraints, with or without the help of the user.